(2021, February 11). For instance, According to Entertainment Software Association, Consumers spent about $22.41 billion on video games, hardware and accessories in 2015 and 68.7% i.e. Over the course of 2020, many changes occurred in the mobile game development department. If you are looking to capitalize on this, it will do you a world of good to be informed of relevant trends and statistics. (Statista) 17. Will it retain them? GameRefinery Team. 2020 was a golden age for the mobile gaming industry that witnessed more people participated and played games on their phones than in previous years. Contact us at: +44-2038074155 or mail us at sales@brandessenceresearch.com, Gaming Statistics 2021 | Facts and Data | Technology and Market Analysis by Microsoft, Nintendo, NVIDIA, Valve corporation, PlayJam, https://brandessenceresearch.com/requestSample/PostId/1335, Gaming Statistics Market By Top Companies, US Security Analytics Market 2021 By Advanced Technologies & Growth Opportunities, Key Players, Revenue, Emerging Trends and Business Strategy Till 2027, Europe Perimeter Security Market 2021 Share, Trend, Segmentation and Forecast to 2027, Private Cloud Server Market Size 2021: Global Industry Deep Analysis by Top Countries Data, Share, Drivers, Market Dynamics, News and Significant Growth with by Forecast 2027, US Real-Time Locating Systems Market Size Survey 2021 with Top Countries Data to Showing Impressive Growth by Industry Trends, Share, Size, Top Key Players Analysis and Forecast Research | With Covid 19 Analysis, More than half of mobile games revenue comes from only three genres: puzzle, strategy, and chance. Furthermore, as the global population uses social networking sites such as Facebook and Reddit to play games. With movement still restricted and people confined to their homes, it’s predicted that the number will only go higher this year. Dobrilova, T. (2021, March 18). Gamepedia's League of Legends Esports wiki covers tournaments, teams, players, and personalities in League of Legends. Latest from Victor Video Game Demographics – Who Plays Games in 2021 25+ Twitch Stats You Need to Know in 2020 37+ Live Streaming Statistics Every Marketer Should Keep In Mind in 2020 For instance, we at SocialPeta, the world’s leading advertisement analysis platform, experienced the creation of 12M creatives within the year. Press Release Global Cloud Racing Gaming Developing Market Size, Segmentation 2021: Top Countries Statistics, Sales-Revenue, Trends, Market Share, Competitors, Regions, Applications and … Another trend among mobile game developers in 2021 is game monetization through in-game ads. Vatra Gaming/Statistics/2021. Partner Post - SocialPeta Ads Intelligence Tool For Marketing Strategy. About 95% of user spend among mobile gamers can be attributed to in-app purchases. A structured form of play that usually undertaken for fun or entertainment and sometimes used as an educational tool is known as a game and these games are distinct from work which is usually carried out for payment and from art which is more often an expression of artistic or ideological elements. On the basis of country level, Gaming industry report is sub divided into U.S., Mexico, Canada, UK, France, Germany, Italy, China, Japan, India, South East Asia, GCC, Africa, etc. Brand Essence Market Research report will be best fit for senior executives, business development managers, marketing managers, consultants, CEOs, CIOs, COOs, and Directors, governments, agencies, organizations and Ph.D. Students. Pages that were modified between April 2014 and June 2016 are adapted from information taken from Esportspedia.com. 12% increase in the number of players The mobile gaming industry recorded 12% more players in 2020 than in 2019, with over 2.5 billion players. CTR stands for click-through rate. This page was last edited on 19 January 2021, at 20:03. In addition, in the U.S., about 61% of esports viewers earn more than $50,000 per year. Global gaming market is segmented on the basis of device, type and region & country level. August 13th, 2020; the in-app gaming feature of MX Player launched in February this year and it has grown exponentially since. Top 10 Countries By Gaming Revenue. https://fortunly.com/statistics/video-game-industry-statistics In the video game industry, 2021 is expected to see the release of many new video games. We have grouped these statistics into different categories to make things easy for you. It is projected that the global game market revenue will hit $196 billion in 2022. Increasing proliferation of mobile phones & easy availability of games on the internet along with innovations in both hardware & software and the growing adoption of mobile & browser games which offer free-to-play business models are some of the major factors driving the global gaming market growth. Gamepedia's League of Legends Esports wiki covers tournaments, teams, players, and personalities in League of Legends. High-Fidelity Mobile Games. The average strategy game advertiser runs 359 ad materials in one year. Nevada Gaming Statistics: The Last Six Months Updated April 2021 Recent Trends for Casino Revenues, October 2020 to March 2021. Increasing Adoption of Mobile and Browser Games is driving the growth of the Global Gaming Market. TechJury. However, suppose the operating costs exceed generated revenue. (GlobalWebIndex) 18. Our research reports are available in a wide range of industry verticals including aviation, food & beverage, healthcare, ICT, Construction, Chemicals and lot more. In the past year, the growth of game users has brought tremendous changes to the game industry. Besides improving their game development process and working more efficiently, this will rid them of unnecessary costs. Some of them are: These statistics clearly show that free mobile games with in-game ads have more chances of success than paid mobile games. The PC gaming market is set to be worth $45.5 billion in 2021. … Consequently, game brands have spent more on advertising investment to attract more users and corner sufficient market share. On the basis of device, the global gaming market is divided into console, mobile and computer. Indie gaming company Roblox Corporation started trading publicly on March 10, 2021 and closed its first day of trading activity with a market cap of over 37 billion U.S. This page was last edited on 25 January 2021, at 06:00. 42matters tracks everything from mobile game meta data, to rankings, to download estimates, to changes in meta information, to SDK usage, to App-ads.txt and more. (Source: EEDAR). For more exclusive advertising intelligence on mobile apps and games, please check the 2020 White Paper on Media Buying in the Global Mobile Market by SocialPeta. The statistics below will show you other relevant data about the revenue of the gaming industry. The regions covered in this Global Games Market report are North America, Europe, Asia-Pacific and Rest of the World. Gamer Behavior & Perception Statistics. Nevada Gaming Statistics: The Last Six Months Updated April 2021 Recent Trends for Casino Revenues, October 2020 to March 2021. On the basis of type, the global gaming market is classified into online and offline. This points to one thing: mobile game marketers sensed these opportunities and scrambled to take advantage of them. 1 By Player 2 By Champion vsTournaments IncludedSL 2021 Opening - 3 Game(s) vsTournaments IncludedSL 2021 Opening - 3 Game(s) Luxor Gaming/Statistics/2021 - Leaguepedia | League of … In that case, this decline in revenue can occasion a crisis for the mobile game industry and hamper its survival. Gaming Statistics 2021 Gaming Market is valued at USD 138.85 Billion in 2019 Gaming Market expected to reach USD 256.28 Billion by 2026 Gaming … GameRefinery. (2020, February 24). Q4 2020 market snapshot report. Gaming has evolved far beyond consoles and personal computers with the huge proliferation of smartphones and cheap data and the mobile Platform has become the most significant segment of the gaming industry. 2 most popular device, with US monthly gamers anticipated to reach 98.4 million, or 55.4% of US digital gamers. Indeed, because gaming apps don’t require purchases – but instead, provide immediately accessible content to users – there is a low engagement barrier which results in more frequent use. TechJury. Even though the raging pandemic destroyed many businesses across several industries, the reverse was the gaming industry’s case. Clark County Gaming Footprint, 1963-2020 This is especially true if you are in the hyper-casual game sector of the mobile game industry. Marketplace | News & Insights | Data | Events, Media Buying in the global mobile market in 2020 [joint white paper], App UA: the low-cost strategies every advertiser should know, Facebook Ads vs Google Ads – which platform should you choose, Global media buying and creative advertising for mobile games 2020, 77.2 billion U.S. dollars in revenue for 2020, $19 billion spent in the 2020 second quarter alone. About Us: Brandessence Market Research and Consulting Pvt. It will help you answer questions like: Providing answers to these questions will inform whether you go ahead and commit the resources to that game idea or not. Dobrilova, T. (2021, March 18). Top 10 mobile games ranked by impressions. For instance, mobile game advertisers increased by 9% from the prior year to 60,000. The mobile game industry is one of the highest performing industries globally in 2020. The reasons include mobile gaming being simpler and more convenient than other channels while providing just as much fun. As usual, the United States topped the charts on the increase. Green, A. Retrieved March 16, 2021, from GameRefinery. MX Player has stayed true to its vision of providing audiences with “Everytainment”, its democratizing entertainment is with offerings that ranging from original web series, live TV, video streaming, audio streaming and gaming. ltd. Brandessence market research publishes market research reports & business insights produced by highly qualified and experienced industry analysts. Ad creatives production, by app category in 2020. SocialPeta, an advertising marketing analysis platform launched online in 2016, covers 70+ global channels with products and provides multi-dimensional analysis of over 5 million advertisers and over 1 billion pieces of advertising creative data, to help customers timely grasp advertising strategies of competitors and trends of the industry market. 2020 will forever be known as the year of the pandemic. This platform has provided over 60 games across its Android and iOS apps that has from just nine hyper-casual games. You can opt out anytime. 15.4 billion of these sales include games, mobile apps, add-on content, subscriptions and social networking games. Industry Statistics Gaming Tax Returns are due on the 15th of the month. by Julius Ayo / May 10, 2021 RALEIGH, N.C. (WAVY) — The North Carolina Department of Health and Human Services has released its latest coronavirus statistics on Monday. He is a fan of football and gaming, Victor occasionally finds an opening in his busy schedule to contribute valuable insight on the latest technological topics. In April 2021, Clash Royale was the iPhone mobile gaming app with the highest number of daily active users (DAU) in Italy. The numerous delays in software and hardware releases due to the continuation of the COVID-19 pandemic has heavily impacted development schedules, leading to many games being delayed into this year or indefinitely. Gaming is a booming sector which is expected to fetch $138 billion by 2021. One effective way to reduce the cost of your development process is to conduct an early CTR test. The gaming revenue in the US amounted to approximately $1.6 billion in March 2020. The pandemic has led to an increase in gaming usage which resulted in heightened viewership across the gaming landscape in 2020. Video games is also an electronic game which involves interaction with a input device or user interface, such as a controller, joystick, motion sensing devices or keyboard, for generating visual feedback on a two- or three-dimensional video display device such as a monitor, TV set, virtual reality headset or touchscreen. While the number of people who buy console games is rising, there is also a simultaneous increase in the number of people who love watching online gamers at work. Realistic graphics are an integral part of realistic gaming experiences. Our partners include Google, Alibaba, NetEase Games, Baidu, BIGO LIVE, Gismart, VNGgame, and other famous companies. We can also expect to see top game platforms like Epic Games and Roblox make gaming more entertaining and immersive. Statistics on gaming on PCs tell us that some 48% of all owners use the device to play video games. This page was last edited on 17 February 2021, at 17:00. Mobile ad campaigns costs in 2020, by country. On which devices are users growing the fastest? In the video game industry, 2021 is expected to see the release of many new video games.The numerous delays in software and hardware releases due to the continuation of the COVID-19 pandemic has heavily impacted development schedules, leading to many games being delayed into this year or indefinitely. As a result, these developers will ensure the revenue generated exceeds their operating costs and keep in business. The mobile gaming industry presented many business opportunities in 2020. After this came role-playing game creatives and then arcade. By doing this, mobile game developers will be able to do more with fewer resources. M&M’s created a gaming app, Eye Spy Pretzel, which helped the brand rack up 25,000 new Facebook likes and 6,000 shares (Gamify, 2021). At the … Click here to download the 2020 White Paper on Media Buying in the Global Mobile Market for free, which will help you to better understand the trends and data of the mobile game industry, and make your products stand out in this increasingly competitive market. Statewide Gaming Statistics, February 2021 JULY AUGUST SEPTEMBER OCTOBER NOVEMBER DECEMBER JANUARY FEBRUARY TOTAL Slots Total 9,866 … These include software programs, tools, and services. 25% of them were puzzle game creatives. 1 By Player 2 By Champion vsTournaments IncludedPCS 2021 Spring - 18 Game(s)PCS 2021 Spring Playoffs - 15 Game(s) vsTournaments IncludedPCS 2021 Spring - 18 Game(s)PCS 2021 Spring Playoffs - 15 Game(s) Indeed, because gaming apps don’t require purchases – but instead, provide immediately accessible content to users – there is a low engagement barrier which results in more frequent use. The mobile games industry could be worth $77.2 billion by the end of 2020. For instance, According to Deloitte Corporate Finance LLC, in 2018 the esports industry had a global fan base of 380M with about 37% representing male aged 21 to 35 and about 16% representing females ages 21 to 35. Gamers spent more than $19 billion on mobile games in 2020’s second quarter. Regional & Country Analysis Nevada's Gaming Footprint, 1963-2020 A breakdown of total licenses and numbers of games, tables, and slots from 1963 to the present--restricted and non-restricted locations. Data Source 42matters. In 2018, the market was expected to be worth … To illustrate how fast the mobile gaming industry grew in 2020, we will examine its statistics. Clothing company Moosejaw implemented a gamified system that increased sales by 76%, made its social media impressions skyrocket to 240,000, and generated an ROI of 560% (eBridge Connections, 2019). Mobile games constitute about 21% of all Android app downloads and 25% of all iOS app downloads. And, … For playing video games, gaming computer that is also known as a gaming rig or gaming PC which is a personal computer type game are designed which require a high amount of computing power. GameRefinery. Gamepedia's League of Legends Esports wiki covers tournaments, teams, players, and personalities in League of Legends. The Earth’s population is 7.8 billion. Gaming is a booming sector which is expected to fetch $138 billion by 2021. Q4 2020 market snapshot report. In fact, we expect Gametech to improve and generate more success for the sector. And, they are ready to pay to cheer on their favorite players. Expect them to exhibit more innovation by infusing more music and film into games, thereby making the experience more fun and exciting. In other words, will they keep playing it after their first experience of it? Pages that were modified between April 2014 and June 2016 are adapted from information taken from Esportspedia.com. The mobile game industry is one of the highest performing industries globally in 2020. We look at the latest Global Gambling Statistics: Comparing revenue, popular games & personal data to discover the world's best Gambling nations in 2021. 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